Welcome to The Systems

The year is 3683, The Incorporated Federation of Systems (IFS), while waging war on the outer frontiers of space, clings to control of its colonised planets through the use and aid of military peacekeepers and corporate funded infrastructure. 
Where this influence is not so easily maintained, manufactured Atmospires provide outer colonies with a localised, breathable atmospheres and comfortable gravity, and well-enforced segregated districts are formed to keep citizens occupied, dissenters in line, and the rich satiated. 
The rise of advanced technology, powered by arcane engines that channel energy through mysterious Void Crystals, has funnelled species further into cultural extremes, overlapping only when corporate deals and peacekeeping treaties demand it. Most religious worship is outlawed within IFS controlled space.
Void Elves inhabit their luxury city-stations in high orbit, solidifying business deals and century-long partnerships. Core Dwarves hollow out planets, strip entire systems of resources, carving a space for their tank-grown kin. Humans adopt what they can from the longer-lived races, populating the military, privateer, and mercenary sectors with their short, passionate lives. While somewhere, amongst it all, humanoid machines known as the Starforged have gained sentience, and begin their fight to be recognised as citizens of The Systems.

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Currently in development.

Voidwalker is a setting created for D&D fifth edition that combines traditional fantasy with a futuristic cyberpunk aesthetic, connecting multiple planetary systems with the use of space travel.
In creating this universe, inspiration has been taken from media including Cowboy Bebop, Deus Ex, Cyberpunk, Final Fantasy, Dune, Ghost in the Shell, Tron, and many, many more. 

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In-development game resources:

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